Vincent Drayne is a designer working with branding, motion, and 3D for The Collected Works.

In his spare time, he can be found reading sci-fi novels, eating a big sandwich, and/or riding his bike.


© 2024 Vincent Drayne


Design Lead, 3D Modeling, Texturing, and Rendering

Normal VR approached The Collected Works looking to get some graphics made for their new competitive VR game, Nock. The team had worked on branding systems for Normal in the past,  but the more we worked with them on Nock, the more we realized nothing was off limits.  Before long we were making in-game models, textures, 2D assets, cutting together trailers, and more, all with a high octane y2k look and feel.
Credits: Design & Motion by Chris Skinner, Justin Colt, and Mina Son. Motion by Yasmin Mukino. Additional Design & 3D Rendering by Christian Townsend.

Complete credits on the full case study via The Collected Works.
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